Robot Monk 10
LG Medium Humanoid
Init: +4, Senses: Perception +13
AC 19, Touch 19, Flat-Footed 19
Fort – Ref +11 Will +7
Melee Punch +12/+7 (2d8+5)
Ranged Jet Punch +12 (2d8+5)
Str 20, Dex 18, Con –, Int 17, Wis 11, Cha 13
Base Atk +7/+2; CMB +15; CMD +19
Feats Grabbing Style, Crushing Blow, Critical Focus, Great Cleave, Bodyguard, Spring Attack, Improved Bull Rush, Dodge
Skills Acrobatics +17, Climb +18, Craft (Construct) +16, Knowledge (History) +17, Knowledge (Nobility) +7, Knowledge (Religion) +4, Perception +13, Stealth +8
Gear Rocket Punch
Design Notes: Robo was tricky, because there is no Pathfinder canon race to be found, so I had to create my own race in order to make sure Robo was a true-to-form as possible. Following the race builder guide found here, I set to work creating Robo’s race. I decided to make the fire he uses a part of his race to help alleviate the lack of magic for his class. The second problem arose because of Robo’s distance-based punch attack, so I had to design an item that would match up with that. For the item, I created an unarmed weapon spell-enhanced with the Force Punch spell.
Here is the work that was done.
Robo Race (17rp)
- No constitution score.
- Low-Light Vision
- Darkvision 60ft
- Immune to mind-affecting effects
- Cannot heal. Must be repaired.
- No subject to ability damage, ability drain, fatigue, exhaustion, energy drain and nonlethal.
- Immune to effects that require a fortitude save.
- Cannot be raised or resurrected.
- +20 bonus hp.
Slow Speed 20ft
Ability Score: Standard (+2 strength, +2 intelligence, -2 wisdom)
Breath Weapon (Fire)
Rocket Punch (Magical Gauntlet)
This item allows the wielder to strike opponents up to 30ft away with an unarmed punch attack
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