Human fighter 15
NG Medium Humanoid
Init: +5, Senses: Perception +1
AC 30, Touch 11, Flat-Footed 29
Fort +13 Ref +6 Will +10
Melee Save The Queen +20/+15/+10 (1d8+10)
Excalibur +18/+13/+8 (1d8+8)
Ranged Stone Throw +17 (1d4+3)
Str 16, Dex 13, Con 18, Int 13, Wis 12, Cha 10
Base Atk +15/+10/+5; CMB +18; CMD +19
Feats Defiant Luck, Inexplicable Luck, Bestow Luck, Bravery In Action, Toughness, Mobility, Defended Movement, Throw Anything, Power Attack, Cleave, Great Cleave, Improved Sunder, Vital Strike, Weapon Focus (Longsword), Greater Weapon Focus
Skills Climb +9, Intimidate +18, Knowledge (Dungeoneering) +6, Knowledge (Engneering) +9, Knowledge (Nobility) +7, Ride +14, Survival +5, Swim +8
Gear Save The Queen, Excalibur, Winged Boots, Bracer, Protect Ring, Elf Mantle, Crystal Armor
Weapon TrainingRamza gains a +3 while using heavy blades and gains advanced weapon training abilities of inspiring confidence and trained throw (stone throw).
Armor Training Ramza reduces his armor check penalty while wearing armor by -2 and increases the maximum dexterity by 2. In addition, Ramza gains the advanced armor training abilities of critical deflection and armor specialization (half-plate).
Brave Ramza gains +4 to will saves against fear effects.
Save The Queen This longsword acts as a +5 sword of defending.
Excalibur This longsword acts as a +3 sword of speed.
Bracer This item acts as +3 bracers of protection.
Protect Ring This ring acts as a +2 ring of protection.
Elf Mantle This cloak acts as a cloak of displacement.
Crystal Armor This armor acts as +5 half-plate.
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